![]() Playing Prehistorik was not something I enjoyed. The boss battles (levels 2, 4 and 6) deserve their place in the good section because of their bizarre nature (for an example see the screenshots). However there's usually enough action to avoid boredom. Unfortunately there aren't too many secrets and there are no puzzles to solve. The level design is more than decent and the caves add a sort of second layer to the levels that makes them more interesting. The backgrounds are good too and the levels are generally nice to look at. The are very colourful and slightly humorous, especially the animations of your character and his enemies. The best thing about Prehistorik are the clean comic-book style graphics. You fill up the food bar by collecting food that just lies around and by eating the dinosaurs, bears and other animals you knock out with your club. In each of the four regular levels you need to fill your food bar or you can't progress to the next level (a boss battle) when you've reached the end of a level. Instead of pipes that lead to underground sub-levels there are caves that contain bonus items and food. While I wouldn't go as far as to call Prehistorik a Mario-clone, it does have the same light-hearted atmosphere. In the late eighties and early nineties the success of a certain Italian plumber led to a massive amount of 2D side-scrolling platform games.
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